Way of the Wild Monastic Tradition. Two new Monastic Tradition options arise for the monk in today’s Unearthed Arcana: the Way of the Kensei and the Way of Tranquility. Touch of the Long Death: A really powerful single attack that replaces all your other attacks for the round. Blue:Solid pick, not exactly optimal but still a very good choice. Monks don’t get a whole lot of magic. Be water, my friend.” – Bruce Lee. Healer: If you have the Hermit background, this might come in handy. It’s a save for half ability, so it’s guaranteed damage. I chose the Aaracockra race and was originally going to go way of the four elements but after doing some … It has excellent in and out of combat abilities that do not leave you ki starved, and without requiring you to be too high of a level before you enjoy it. Charger: You’re already fast and want to make many attacks not one big one. 122k 31 31 gold badges 400 400 silver badges 643 643 bronze badges. Theme: Iconic martial artist, able to hold their own in any scenario without any need for weapons. 5. This background is specific to Monks. monasteries practice one tradition exclusively, but a few honor the many traditions and instruct each monk according to his or her aptitude and interest. Tiefling: The base Tiefling package isn’t very exciting, and most of the subraces are weak as well.eval(ez_write_tag([[300,250],'gameoutonline_com-large-mobile-banner-2','ezslot_8',133,'0','0'])); Standard: Fire resistance and Darkvision are great, but the ability score increases aren’t stellar. Stephen Papageorge is an Environmental Engineer by day and a Dungeon Master by night. Practicing the art of invisibility without the need of magic, the shadow monk is an artist of deceiving their opponents senses. Sun Shield: An interesting lighting option with built in deterrent for would-be attackers. All traditions rely on the same basic techniques, diverging as the student grows more adept. What enlightenment means varies from monastery to monastery. Criminal: Another great choice for the Rogue-analog Monk looking to pick up some sneaky skills. We're only using the Player's Handbook. DRUNKEN MASTER Martial arts students face a bewildering array of martial arts schools, each with its own adherents and detractors. Martial Arts: This is why you play a Monk. Carry some darts in case you’re out of range and need to flick a few points of damage at a foe. “Kenku monks have awesome ability increases and skill proficiencies.”. Monastic Traditions in 5e As i wasn't able find any Monk guides that include all the added Monastic Traditions from the Sword Coast Adventurer Guide and Underneath Arcana, I decided to write down my own guide about them to share my thoughts and experiences with the traditions! A good general rule is that features with one ki point should be used mainly for utility. Search for: Recent Posts. A way of understanding D&D 5e monk’s monastic traditions is to see them as a course of studies and techniques that the monk character has perfected and that differentiate it from other monks . Change ). Cloistered ScholarSCAG: Not great for Monk. You belong to a monastic tradition that emphasizes your ki as a connection to instinct, ferocity, and the natural order. Forest: A Dexterity increase, but otherwise a poor choice for Monk. 2. As an action, frighten opponents in your area. GithMToF: The base Gith package isn’t stellar for Monks. When you get this ability you’ll be at +45 speed above your race’s base speed, so you should have no problem getting off all five of those attacks. Standard: A buff across all your stats makes you a hair more powerful than a non-human. You put it in a teapot, it becomes the teapot. Shape of the Flowing River: It only functions on water, so this will rarely come in handy compared to the other options. It contains the only save-or-die in the game and consumes the least Ki. Orange = Average option, useful in specific circumstances AquaticSACG: Only worthwhile in an aquatic campaign. 1. If you put water into a cup, it becomes the cup. ERLW     Eberron: Rising from the Last War Which monastic tradition do you think is best? FirbolgVGtM: Bonus Wisdom and some minor spellcasting.eval(ez_write_tag([[300,250],'gameoutonline_com-leader-1','ezslot_6',129,'0','0'])); GenasiEEPC: The bonus to constitution is a welcome addition to the Monk’s abilities. Game Mechanics: Gains the ability to make a ranged attack in the form of focused ki energy. Additionally, access to Dodge and Disengage gives you more options for positioning in combat. Skilled: Monks don’t do skills well, but if you feel like you’re lacking this is your best bet. At 3rd level, a monk gains the Monastic Tradition feature. It was originally part of another Monastic Tradition I made, but soon realized through feedback that it was deserving of its own subclass. Grappler: If you’re focusing on strength (which Monks typically don’t) this could be quite useful. Quivering Palm: Ah, the silent killer. Play-style: You want to have a good time in combat, if not mock it. The following options are available to a Monk, in addition to those offered in the Player's Handbook: Way of the Boulder, Way of the Feral Warrior, and Way of the Sacred Ink. Also, once you are high enough level that your enemies have multiattack you can only stop one projectile per round using your reaction. The Sun Soul lets you go full Dragon Ball Z, charging up and firing blasts of energy at your opponents. This limits the usefulness of magic items the party would find. DuergarSCAG: Nothing additional for Monks. 4 4. AarakocraEEPC: The perfect Monk build, Dexterity and Wisdom, and flight. It’s important to practice, as much as possible, so that you can react quickly in tense situations, but to react in accordance to your philosohical discpline. You can combo it with some of the Four Elements skills, but it’s not enough to make it worth it. Fighter Survey. Mountain Dwarf: Nothing additional for Monks. XGtE      Xanathar’s Guide to Everything. Play-style: This character heavily relies on targeting opponents like prey. However, as a primary weapons-based combatant who likely isn’t wearing armor, you should spend your money on a magic weapon. Sentinel: A great feat for Monks. You put it in a teapot, it becomes the teapot. Unfortunately, this doesn’t work with your Dex/Acrobatics. Purple:Bad choice, maybe s… Game Mechanics: Able to cast spell-like abilities similar to darkness, pass without a trace, silence, and minor illusion. Monks don’t need weapons, it’s the main reason to be a Monk in the first place. GGtR     Guildmasters’ Guide to Ravnica This Monastic Tradition is the classic Monk. : You get it for free, and it’s mostly for show. Good morning! Defensive Duelist: A Kensei can make good use of this fighting with two short swords. Wisdom: Wisdom will fuel your AC and abilities. Protector: The Wisdom bonus makes this the only worthwhile subrace. Saving Throws: Strength saves don’t come up much, but Dexterity saves are one of the most common. Hermit: Medicine and Herbalism are in your wheelhouse if you are focusing on topping out your Wisdom. Game Mechanics:Additional effects can be added to your flurry of blows which can allow you to trip your enemies, knock them prone, or prevent them from using reactions. Perhaps you were inspired by Bruce Lee's catlike onomatopoeia or by the grace and danger of a black panther. Elemental Attunement: You get it for free, and it’s mostly for show. Posted by 5 years ago. Searing Arc Strike: Burning hands is a good low-level AoE which scales with how many Ki points you pump into it. Deep (Svirfneblin)EEPC/SCAG: Poor choice for Monk. Here is what he asked for: ... At 3rd level, a monk gains the Monastic Tradition feature. Game Mechanics: Additional effects can be added to your flurry of blows which can allow you to trip your enemies, knock them prone, or prevent them from using reactions. Monks of the way of the moon soul are strong, capable warriors, who use their cycle style of fighting to chain powerful attacks. If you don’t, this grants you a distinct advantage. Posted by 2 years ago. Gong of the Summit: You don’t want to destroy enemy gear, you want to loot the body. Purity of Body: Disease and poison can really ruin your day. Being able to hit for magic damage with your kensei weapons allows you to overcome both non-magical damage resistance, and also damage type resistance. Wood elves really have the perfect bonuses that correspond to a monk's ability stat needs; they've got a +2 dexterity bonus and +1 to wisdom, alon… Three traditions of monastic pursuit are common in the monasteries scattered across the multiverse. We invite you to read the options' descriptions, make characters with them, and see whether you like them. Mercenary VeteranSCAG: Not great for Monk. Two new Monastic Tradition options arise for the monk in today’s Unearthed Arcana: the Way of the Kensei and the Way of Tranquility. Green: Good options. Monastic Traditions (Monk Subclasses) From Raphaël Proust. This site uses Akismet to reduce spam. Ki-Empowered Strikes: This is especially important since you aren’t proficient with many weapons. “Empty your mind, be formless. At later levels, you’re able to teleport between shadows and can eventually turn invisible when entering a shadow. Mastery of Death: You can’t be killed as long as you have Ki remaining. Understanding this can take a life time – which is precisely why some people give up all their possessions to dedicate their lives to an order! Spells are unaffected. This feature provides a bunch of benefits. Hour of Reaping: Monks don’t get a lot of area effect abilities, and this one works wonders when you’re facing down a group and want to take them out one at a time. Way of the Boulder. Play-style: You like passive abilities which manipulate the elements and love the idea of a character who is connected to nature. dnd-5e monk. Black:Not bad, not great, there are better but you’re not hindering your character picking this. The Way of the Moon Soul. 13. It has an unlimited duration but isn’t as flashy or outwardly powerful as some of the other Monastic Tradition capstone abilities. ( Log Out /  Dungeon Delver: You don’t normally get either requisite skills. Opponents are never certain if the drunken monk is deliberately falling or not. BugbearVGtM: Reach for your melee attacks is solid. Next week we’ll provide a survey so that you can let us know what you think. Monastic Traditions. Monastic Tradition. DrowSCAG: Full Drow is better suited for you if you want the spellcasting. This is less useful than the Paladin’s Lay on Hands, but it will extend your durability between encounters. You might think, religion’s boring, but even a blood hunter guide 5e needs this skill to recognize enemies. 5e SRD >Classes >Monk >Monastic Traditions > Pyrokine. Way of the Open Hand. This list isn’t the way you are expected to play the subclass, but our own interpretation of what the subclass archetype is trying to be. Make sure to max out your Dexterity first, so your attacks and AC are maximized, then switch to Wisdom to get your save DC up and complete your AC bonus. Acolyte: Thematically appropriate, but functionally less than helpful. Monks are already set on the few skills they actually need. Opportunist: Not depending on enemies leaving your threatened area to use your reaction to attack them is a great source of additional damage, bringing your total number of attacks each turn up to five. Monks are a support class and primary combatant rolled into one. Sleight of Hand and Stealth are the two best Dexterity-based skills. ADD TO WISHLIST > PDF $ Suggested Price $5.92. In my opinion, the strongest of the monastic traditions. Monastic Traditions Way of the Open Hand. As you increase in Monk level, your natural attacks will increase in power and number. View all posts by Mike K. Fill in your details below or click an icon to log in: You are commenting using your WordPress.com account. Below we will give you some important pointers when building your monk character. TabaxiVGtM: Another great choice, with good ability score increases and supplemental abilities. Taking a whip as a proficient weapon allows you to gain a reach attach, grapple/control options, and a better base damage as your martial arts die damage increases. Cleric: You won’t benefit from the weapon and armor proficiencies, and low-level spells pale in comparison to your Monk attacks. They fight like dragons. HobgoblinVGtM: A tempting choice, given the Constitution increase and Saving Face ability, but overall less useful than many other races. Stealth: A great skill for a Monk to pick up, considering your Dexterity is your main stat. All this training and meditation is just a means to an end. Teleportation helps with battlefield positioning. Monastic traditions. A poor choice.eval(ez_write_tag([[250,250],'gameoutonline_com-leader-2','ezslot_9',131,'0','0'])); Half-Elf: Monk is the one class Half-Elf isn’t a stellar choice for, given its many small bonuses. Flurry of Blows:- After choosing the Attack action, you can get a bonus action of two unarmed strikes by spending a ki point. The radiant damage this ability deals is resisted by fewer things than if it were fire damage. Lastly, this monk eventually radiates energy itself which causes damage to anyone who attacks them. D&D 5e: Way of Lost Souls Monastic Tradition. Fangs of the Fire Snake: Allows you to attack at reach, and tack on additional elemental damage, circumventing damage resistance for enemies who would otherwise stonewall your nonmagical fists before you gain access to your magic attacks. Timeless Body: Age almost never matters in game. Theme: Focused on nothing else but death, demise, and passing, these monks walk the path of life with the end always in their focus. Monks have access to a variety of skills that allow them to be athletic, nimble, and social. 5e. As long as you plan your moves before casting it, you’ll have advantage against any enemies caught in the radius. Patient Defense 5E:-Select this option when the Monk’s in low health.As a bonus action, you can take the Dodge action by spending a ki point. Gnome: Gnomes don’t have any traits that benefit Monks. At 3rd level, a monk gains the Monastic Tradition feature. GoblinVGtM: Between the ability score increases and the Nimble Escape option, you have a ton of bonus action options that would otherwise cost you a Ki point. While not as powerful as a rogue when attacking from a concealed location, you are better at infiltration and extraction rather than assassination. Durable: This can go a long way, considering you’re on d8 hit dice. This one comes in as a request from one of my patrons. Knight of the OrderSCAG: Not great for Monk. GhostwiseSCAG: Perfect ability score increases, but not much else. He resides in suburban New Jersey where he has both run and played in Dungeons and Dragons games weekly for over 15 years. At a young age you were brought to the monastery. monasteries practice one tradition exclusively, but a few honor the many traditions and instruct each monk according to his or her aptitude and interest. Battlefield control is perfect for a melee monster. Kensei is the Monastic Tradition for those who wish to fight with weapons. Monastic Tradition feature: 12th +4: 1d8: 12 +20 ft. Ability Score Improvement: 13th +5: 1d8: 13 +20 ft. Tongue of the Sun and Moon: 14th +5: 1d8: 14 +25 ft. Diamond Soul: 15th +5: 1d8: 15 +25 ft. Timeless Body: 16th +5: 1d8: 16 +25 ft. Ability Score Improvement: 17th +6: 1d10: 17 +25 ft. Monastic Tradition feature: 18th +6: 1d10: 18 +30 ft. How- ever, few schools are as… Out of all the Monastic Traditions, this one gives you the most abilities, but has less specialization and focus than some other subclass options. You put water into a bottle and it becomes the bottle. Dragonheart. Sleight of Hand: A great skill to pick up if you’re trying to be a budget Rogue. The small Dexterity increase helps, and Surprise Attack gives you a nice damage boost if you have Stealth or other monk-abilities that increase your sneakiness. Shadow Arts: The ability to use your Ki to cast spells is difficult to justify at low levels, when you only get one per short rest, but as you level up you’ll be able to drop a bunch of spells and still fuel your Flurry of Blows. You are fighting with and reducing the engagement radius of enemies points, since they ’ re not hindering character! Can crash Suggested Price $ 5.92 only have 1d8 hit dice, which cleric domain you... Acolyte: Thematically appropriate, but combat would be much better if you put it a. Quan abilities so WIP has spent most of your abilities revolve around Death, whether its your or. Fist of the Open Hand Technique – ( level 3 ) so that you can function as a secondary.! 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